We build with players, not just for them. Playtesters get early builds of Beyond the King's Words and a direct line to the people making it.
Early builds as each chapter comes together.
Short feedback rounds after each build. We read every note.
A changelog that tells you what we changed because of you.
Send us a missive
Ask to join by email
playtest@rebellion-studio.com
Tell us three things:
Your name, or what you'd like us to call you
The strategy games you have played most
Your platform: Windows, macOS or Linux
We add players in small groups so we can listen properly, and we'll reply when a seat opens.
Work with us
Who we're looking for.
We're small on purpose, so every person shapes the game. If you care about making the best game for players and one of these sounds like you, send us your work.
Writing
Narrative designer
Write court intrigue that players remember, in branching scenes that stay coherent across a sixty-year reign.
Sharp, period-flavoured prose that still reads quickly
Comfort designing choices with real trade-offs
A love of character-driven strategy games
Engineering
Gameplay programmer
Build the simulation behind the council, the economy and the war, and keep it fair, fast and fully tested.
Godot 4 and typed GDScript, or the drive to learn them fast
You write the test before you trust the formula
Care for determinism and clean save data
Art
Environment and map artist
Help our 3D campaign map stand beside the best-looking strategy games: terrain, water, fields, towns and light.
Terrain and landscape work in a real-time engine
A strong eye for colour and readability at a distance
Comfort with shaders, or a wish to learn
Community
Community and playtest lead
Run the playtest circle, turn player feedback into clear priorities, and tell our story as we build.
Experience running a game community or test group
Clear, warm writing
You play strategy games and know their players
Send a short note and links to your work. No cover-letter formalities needed.
jobs@rebellion-studio.com
Contact
Say hello.
General
Questions, ideas, or just to tell us what you'd want from a medieval strategy game.
hello@rebellion-studio.com
Press
Screenshots, art and interviews about Beyond the King's Words.